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#153960 01/16/2006 2:45 PM
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#153961 01/16/2006 3:26 PM
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WAY cool!


TEd
#153962 01/16/2006 3:48 PM
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very interesting. need to take more time to explore that.


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#153963 01/16/2006 3:55 PM
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ewww. Takes away 60% of our ability to control our actions on the site. I can see almost no advantages. Cool programming though.

#153964 01/16/2006 4:01 PM
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astute take, mav. I hadn't looked at it that way.


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#153965 01/16/2006 5:59 PM
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Quote:

ewww. Takes away 60% of our ability to control our actions on the site. I can see almost no advantages. Cool programming though.




I'd agree with the initial take; but they have two more options to play with (a circular gesture, and a timer). I think this has some potential.

#153966 01/16/2006 6:03 PM
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I think there's no question that it has possibilities, especially for differently-abled use of computers. coupled with visual control of the cursor, for example, it could be pretty amazing.
I do like the control that a click gives, however.


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#153967 01/16/2006 6:34 PM
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think of those exploration type games (Myst is a sophisticated example) where you have to move about and click on everything in sight until you get a reaction. this sort of no-click technology could be used instead to reduce click-fatigue.

#153968 01/16/2006 7:12 PM
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> this sort of no-click technology could be used instead to reduce click-fatigue

or the off-switch click, one


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